Remember used to be a white LRIG but has since become a Blue LRIG with the release of full scratch. Remember used to have the Piruluk typing but in key format, she got her own unique support independent of Piruluk’s playstyle. The main SIGNI class that Remember uses is Blue Wisdom. Her playstyle involves freezing SIGNI and rigging cards to bottom deck to activate certain effects. In addition, freezing SIGNIs prevents them from standing at the start of your opponent’s main phase, which forces opponent to replace them or to not attack, giving you advantages throughout the game. In this guide, I will touch on some important SIGNI and spell choices for the deck, as well as the optimal ARTS and KEYs to play.
Early game: Air Cannon, Firing of Box Wisdom Expensive Yen, Fluctuation of Country Wisdom
These two SIGNI work well together. Expensive Yen rigs bottom deck for level 2 SIGNI, Air Cannon takes advantage of the rigging to activate her effect. This is to ensure that you can deal damage to your opponent early game.
Engel, Coefficient of Food Wisdom
Engel is a typical “When this SIGNI attacks, reveal the top card of your deck. If it is a <Wisdom> SIGNI, put it into the ener zone.” This is to ensure that you will have enough Ener to activate your effects and to open your Arts for defense throughout the game.
Beaker, Equipment of Experiment Wisdom
Magnus, Lift of Floating Wisdom
Using Beaker to freeze a SIGNI and using Magnus to attack the frozen signi to crush opponent life cloth, will also help you deal damage to your opponent during early game.
Table Salt, Concentration of Mixture Wisdom
Like Expensive Yen, this SIGNI helps to rig bottom deck to trigger effects that relies on the bottom deck to activate. However, as a level 2, she can rig 2 cards to bottom deck as compared to only 1 by Expensive Yen.
Mid-game:
Ig Bananan, Slipperiness of Peel Wisdom
This card, like Table Salt and Expensive Yen, will allow you to rig bottom deck. However, she can activate effects depending on what is your bottom deck, which is freezing 2 of your opponent’s SIGNIs when both of your bottom deck cards’ levels add up to 4. Freezing SIGNIs is the main component of Remember’s playstyle and is very important for some effects to be active.
Risokita, Hypothesis of Sky Wisdom
Risokita can freeze a SIGNI when attacking. When you target a frozen SIGNI, you draw a card instead. So, this will allow you to pull off SIGNI effects (such as Magnus and Archimes, which will be introduced later on). Even if your opponent has 3 frozen SIGNIs, you will be able to draw a card, accumulating your card advantage, which is important especially in key format.
Late game:
Archimes, Discovery of Bath Wisdom
Arguably the most important card in the deck. The on attack banish a frozen SIGNI ability will pressure your opponent to defend himself. In addition, her on play effect will give you the pluses that you need, which is calling a SIGNI from the bottom deck, giving you a net plus 1.
Horos Chart, Star Arts of Divining Wisdom
Horos Chart can freeze 1 opponent SIGNI on play. And if 3 of his SIGNIs are frozen, you can discard 1 card from his hand. This reduces his hand, minimizing his chances of replacing his frozen SIGNIs, hence weakening play next turn.
Nobel, Pursuit of Colorful Wisdom
This SIGNI is also able to open SIGNI Zone almost as efficiently as Archimes. However, you need to rig your bottom deck to the extent that the sum of the level of 2 cards at the bottom of your deck is same level as the SIGNI you want to banish. (Spells are treated as Level 0)
Flask, Equipment of Experiment Wisdom
Flask, when on play, give 1 SIGNI the ability to gain Assassin if there is a frozen SIGNI in front of it, allowing you to further pressure your opponent by threatening 1 damage. Assassin allows SIGNIs to attack directly as if there is no SIGNI in front of it, which means SIGNIs with Assassin can deal damage to your opponent directly.
Smith Hands, Distribution of Wealth Wisdom Smith Hands is card that can banish a SIGNI, but conditionally. You must draw 3 cards other than what you draw in your draw phase, to activate her effect. Due to the lack of draw power in Key format Remember, I will not recommend this card to be played at many copies. Nevertheless, this is a good SIGNI to play in Remember.
Counter (Tech) Cards:
Flowing Water, Speed of Boat Wisdom This is to counter Carnival in key format. The extra 5k by Flowing Water will prevent early field wipe when your opponent decides to activate Nanashi Key (which is the important card in a Carnival Deck).
FROZEN FINGER
Due to the difficulty Remember has in banishing SIGNI, this card can help the deck in banishing a frozen SIGNI. Remember also consumes a lot of ener and you may need to ener charge 1 to pay for the cost of your SIGNI’s effects like Archimes’ on play or Flask’s on play.
UNFORGETTABLE
This spell gives 2 SIGNIs Assassin if there is a frozen SIGNI in front of it. However, with its 3-blue cost, it may be costly to pay the cost of the spell, so we do not use this spell often. Hence, this spell should only be played at 1-2 copies in a Remember deck.
PRAYING
This spell allows you to draw 2 and discard 1, helping you to activate Smith Hands’ effect.
LRIGs:
Remember Night, Next Dream Miko
The TD Lrig. Her coin skill allows the activation of Smith hands’ effect, which is to draw 3 cards and return 2 cards from your hand. Her on play effect can freeze all SIGNI which allow SIGNIs like Archimes and Flask to activate their effects.
Remember Midnight, Next Dream Miko
The LR Lrig. Her coin skill is a powerful effect that allows you to draw 2 cards, look at your opponent’s hand and the top card of his life cloth. This allows you to plan for his bursts, to analyze his possible next play and to even gain advantage by drawing 2. In addition, drawing 2 cards helps you to activate Smith hands’ effect. There is also an on-play effect that allows you to draw 2 cards and freeze 2 of your opponent SIGNI. This helps you to activate some of your SIGNI’s effects to gain more advantage. Moreover, during your attack phase, you may look at top 3 cards of the deck and set them at the top or bottom of the deck This allow you to set cards for you to activate SIGNIs’ effects like Nobel and Air Cannon.
For level 1-3 Remember lrigs, it is dependent on how many coins you need, and what ARTS or KEYs you are intending to run.
KEYs:
Code Piruluk KEY
In the attack phase, your LRIG with this KEY can EXCEED 2 to down and freeze 1 SIGNI, which can help you to activate effects like Archimes’ and Flask’s. In addition, this Key allows you to EXCEED 1 to discard 1 card from your opponent’s hand and draw 1 card. This puts your opponent at a disadvantage and less cards to replace frozen SIGNIs, impairing his next turn’s offense. It also allows you to activate Smith Hands’ skill. Hanayo, Acting in Perfect Harmony
On play, this card can banish 1 of your opponent’s SIGNI. This KEY also gives your LRIG “During the attack phase, EXCEED 2, banish 1 of your opponent SIGNI”. As Remember has a hard time clearing SIGNI from the SIGNI zone, this card can clear occupied SIGNI zones easily.
Mama♥MODE LOVE
Use your LR LRIG to rig Archimes or Risokita on the top of the deck, then use Mama Key the next turn to rig them into lifecloth. This will ensure that the next life cloth that opponent crush will have life burst that cripple the opponent’s offence. Lifecloth rigging is common in key format due to the introduction of mimmic and the mama key.
ARTS:
Innocent Defense
Innocent Defense is a 4 ener cost ARTS, choices being you can either Salvage 2 SIGNI of the same colour as your LRIG, down and freeze 1 SIGNI, choose 1 of your SIGNI to give cannot be banished or your opponent’s LRIG cannot attack. This ARTS is very versatile such that it can be used in most situations. For example, when you have no guard or your hand is not good enough to launch a decent offense next turn, innocent defense is the way to turn the tide in your favor.
Gold Defense Blue Jamming Don't Move Don't Leave Me
These ARTS are good ARTS that you may choose to play. You may take your time and read the effects in the link to decide which ARTS will suit your playstyle best.
Circle of Transmigration
Circle of Transmigration is similar to Mama♥MODE LOVE in use, requiring rigging by the LR LRIG to maximize its effect.
PS: Head to the wikia to look at the picture of the cards!
Thanks for reading, and hope you guys enjoy WIXOSS!